CVE-2026-24828
Memory Leak in is-Engine Before 3.3.4 Causes Resource Exhaustion
Publication date: 2026-01-27
Last updated on: 2026-01-27
Assigner: Government Technology Agency of Singapore Cyber Security Group (GovTech CSG)
Description
Description
CVSS Scores
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Meta Information
Affected Vendors & Products
| Vendor | Product | Version / Range |
|---|---|---|
| is-daouda | is-engine | to 3.3.4 (exc) |
Helpful Resources
Exploitability
| CWE ID | Description |
|---|---|
| CWE-401 | The product does not sufficiently track and release allocated memory after it has been used, making the memory unavailable for reallocation and reuse. |
Attack-Flow Graph
AI Powered Q&A
Can you explain this vulnerability to me?
This vulnerability is a Missing Release of Memory after Effective Lifetime issue in the is-Engine project before version 3.3.4. It relates to a potential memory leak in the function GLES_CreateTexture within the OpenGL ES rendering code. The problem was that the is-Engine code, cloned from the SDL repository, had not received a critical security patch that fixed this memory management flaw, which could lead to improper handling of memory resources. [1]
How can this vulnerability impact me? :
The vulnerability can cause a memory leak in the is-Engine software, which may lead to increased memory usage and potentially cause the application to crash or become unstable due to resource exhaustion. This can affect the availability and reliability of systems using the affected is-Engine versions. [1]
What immediate steps should I take to mitigate this vulnerability?
To mitigate this vulnerability, you should update is-Engine to version 3.3.4 or later, which includes the security patch that fixes the memory release issue in the GLES_CreateTexture function. Applying the patch from the pull request that backports the fix from the original SDL repository will eliminate the potential memory leak vulnerability. [1]