CVE-2020-37121
Unknown Unknown - Not Provided
Buffer Overflow in CODE::BLOCKS 16.01 Enables Remote Code Execution

Publication date: 2026-02-05

Last updated on: 2026-02-05

Assigner: VulnCheck

Description
CODE::BLOCKS 16.01 contains a buffer overflow vulnerability that allows attackers to execute arbitrary code by overwriting Structured Exception Handler with crafted Unicode characters. Attackers can create a malicious M3U playlist file with 536 bytes of buffer and shellcode to trigger remote code execution.
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Meta Information
Published
2026-02-05
Last Modified
2026-02-05
Generated
2026-05-27
AI Q&A
2026-02-05
EPSS Evaluated
2026-05-25
NVD
EUVD
Affected Vendors & Products
Showing 1 associated CPE
Vendor Product Version / Range
codeblocks codeblocks to 16.01 (exc)
Helpful Resources
Exploitability
CWE
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KEV
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CWE ID Description
CWE-121 A stack-based buffer overflow condition is a condition where the buffer being overwritten is allocated on the stack (i.e., is a local variable or, rarely, a parameter to a function).
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AI Powered Q&A
How can this vulnerability impact me? :

This vulnerability can have severe impacts as it allows remote code execution on the affected system. An attacker who successfully exploits this flaw can run arbitrary code with the privileges of the user running CODE::BLOCKS 16.01. This could lead to unauthorized access, data theft, system compromise, installation of malware, or further attacks within the network.


How does this vulnerability affect compliance with common standards and regulations (like GDPR, HIPAA)?:

I don't know


How can this vulnerability be detected on my network or system? Can you suggest some commands?

[{'type': 'paragraph', 'content': "This vulnerability can be detected by identifying the presence of malicious .m3u playlist files crafted to exploit the buffer overflow in Code::Blocks 16.01. Specifically, files containing a buffer of 536 'A' characters followed by sequences designed to overwrite the Structured Exception Handler (SEH) with Unicode characters are indicators of exploitation attempts."}, {'type': 'paragraph', 'content': 'On a system running Code::Blocks 16.01, monitoring for suspicious .m3u files or unusual application crashes related to SEH overwrites can help detect exploitation.'}, {'type': 'paragraph', 'content': 'Suggested commands to detect such files or activity include:'}, {'type': 'list_item', 'content': "Use file scanning commands to find suspicious .m3u files, for example on Linux or Windows Subsystem for Linux (WSL): `grep -rl 'A\\{536\\}' /path/to/search` to locate files containing long sequences of 'A' characters."}, {'type': 'list_item', 'content': "On Windows, use PowerShell to search for large .m3u files or files containing suspicious patterns: `Select-String -Path *.m3u -Pattern 'A{536}' -List`."}, {'type': 'list_item', 'content': 'Monitor application logs or Windows Event Viewer for crashes or exceptions related to Code::Blocks 16.01 that may indicate SEH overwrite attempts.'}] [1]


What immediate steps should I take to mitigate this vulnerability?

Immediate mitigation steps include:

  • Avoid opening untrusted or suspicious .m3u playlist files in Code::Blocks 16.01.
  • Restrict access to the application and limit user privileges to reduce the impact of potential exploitation.
  • Monitor and block files with suspiciously large buffers or crafted Unicode characters that could trigger the buffer overflow.
  • If possible, update or patch Code::Blocks to a version that addresses this vulnerability (though no patch information is provided in the context).
  • Implement application whitelisting and endpoint protection to detect and prevent execution of malicious payloads.

Can you explain this vulnerability to me?

This vulnerability exists in CODE::BLOCKS version 16.01 and is a buffer overflow issue. It allows attackers to execute arbitrary code by overwriting the Structured Exception Handler (SEH) using specially crafted Unicode characters. Attackers can create a malicious M3U playlist file containing a 536-byte buffer and shellcode that triggers remote code execution when opened by the vulnerable application.

Technically, the exploit involves constructing a buffer with specific byte sequences to manipulate the SEH chain, aligning the processor registers to point to the shellcode, and then redirecting execution flow to run the injected code. This is done by using a combination of POPAD, POP/POP/RET instructions, Venetian padding, and NOP sleds to ensure the shellcode is executed successfully.


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